Tikal's purse uses four denominations of the same gold — higher coins are just lighter to carry:
| Coin | Value |
|---|---|
| Gold Coin | 1 gp |
| Jade Coin | 100 gp |
| Obsidian Coin | 10,000 gp (100 jade) |
| Sun Coin | 1,000,000 gp (100 obsidian) |
Exchange them at any vault keeper (100 gold ⇄ 1 jade, 100 jade ⇄ 1 obsidian, 100 obsidian ⇄ 1 sun). Creatures drop gold coins; large loot and shop payouts still consolidate into jade, obsidian, and sun automatically. Sun Coin is never a corpse drop — only vault exchange (or compacting a million gp) produces the disc. Depot deposits and withdrawals keep the exact denominations you move — depositing 500 gold leaves 500 gold in the vault (never silent jade/obsidian/sun), and withdrawing takes the same coin mix you ask for. Use the vault keeper's exchange if you want to convert.
All of that gold is 100% earned by playing — there is no way to buy gold with real money. Real money only buys Tikal Coins, a separate premium currency, spendable only in the Premium Shop below.
Open the shop from the bottom bar → Shop (or the landscape HUD menu → Shop). It has two tabs:
| Pack | Tikal Coins | Price (USD) |
|---|---|---|
| Small Pouch | 500 | $5.99 |
| Medium Pouch | 1,600 | $17.99 |
| Large Pouch | 3,400 | $33.99 |
Most items in the Premium Shop are soulbound — the moment you redeem a cosmetic, amulet, or utility scroll, it belongs to that one character forever and can never be traded, sold on the market, sold back to an NPC, or dropped, even on a red-skull death. The Premium Scrolls (30 / 90 / 365 Days) are the exception: they are fully tradeable, so you can list them on the player market or sell them directly for gold — giving every player a pure-gold path to Premium. See Premium for the full breakdown. Tikal Coins themselves are never gold and never a source of combat power.
A Tikal-Coins cosmetic (750 coins). Each scroll permanently unlocks one creature form — a creature you have killed at least once. After you read it, Set Outfit (tap yourself → Set outfit) opens the Creature Forms tab: already-unlocked skins can be worn any time, and a green-bordered slot lets you spend the pending unlock on a new bestiary pick. If you have only slain Rats, only Rat (and Your body) appear. You may swap between unlocked forms whenever you like; everyone nearby sees the creature. Bound to the character who redeems it. Never combat power.
You must have slain at least one creature before the scroll will activate — the ink stays inert until your bestiary has an entry.
A Tikal-Coins cosmetic (180 coins). Reading the Name Color Unlock Scroll permanently unlocks name colors on that character: Jade Glyph, Sun Gold, Obsidian Night, Quetzal Plume, Terracotta Sun, and Cenote Turquoise. Open Set outfit → Nameplates to pick one (or None). The letters of your overhead name take that Maya ink — look-only, never combat.
Premium (and Game Masters) can pick the same colors while the pass is active, without the scroll. If Premium lapses and you have not read the scroll, the color hides until you subscribe again; your last pick is remembered. Bound to the character who redeems it.
Party green, war ember, and GM violet still win in the world. Then the cosmetic is a thin colored bar under the name. See Premium.
Every mainland city has the four vocation shops — say trade. High-end relics and most loot-only pieces are not in shops; hunt them or buy them on the player market. See NPCs.
Each item page lists Bought from when a shop stocks it.
City vocation shops only buy the wares they stock. Leftover weapons, armor, trophies, and junk still have a taker:
Quest items, coins, and soulbound Premium items cannot be sold to NPCs.
High-level hunting mints a lot of gold. It leaves the purse through weekly house rent, temple blessings (about an hour of hunting to replace a full set after a death), and optional Honours titles at the temple — look-at only, never combat power. Coin Shop packs grant Tikal Coins, not gold.