
Recommended hunting: L50–100
Travel gate: L25–100
Access: Free
Size: 1024×1024 tiles · floors z4–10
Cities: 10 · Named zones: 181 · Map quests: 82 · Creature types: 147
Open world. Free and Premium accounts may travel here once they meet the hunting-level requirement.
The Kingdom of the Jade Serpent flourishes amidst the lush expanses of Nakum, with its capital standing as a symbol of harmony where sacred jade gates welcome travelers alongside terracotta towers. Along the royal road, ten magnificent cities blossom, each a jewel sprouted from ancient shrines and adorned with verdant cacao gardens and vibrant quetzal flowers. Hilltops bloom with terraced wonders, and the turquoise quays of twin ports resound with the laughter and trades of river merchants from far-off realms.
Yet, dark shadows loom beyond the causeways. Broken altars have succumbed to chaos, transforming into war-camps for orcs, trolls, minotaurs, goblins, and the restless undead. These marauding foes, fueled by insatiable greed and ambition, burrow beneath palisades, navigating through root-choked warrens and forsaken crypts as they seek to claim the legendary jade scales of the Serpent Crown—artefacts long revered and safeguarded by Nakum's ancestors. The menace encroaching upon this vibrant domain serves as an eternal reminder of the need to defend its rich heritage and natural bounty from the darkness that threatens to consume it.
Ten cities sit close together on this grass continent. Recommended hunting is L50–100, but the travel gate is L8 — you can sail in early. The first rings around every town stay beginner: wolves, orcs, coyotes, and the usual road packs. Walk far from every city (not just the one you left) and the same grass climbs to Ceiba Colossus, Worldstone Golem, Chaos Elemental, Maize God, Hunahpu, Principal Bird Deity, and Celestial Jaguar.
Jade zone names on the map can still show an older band. Trust what is walking the grass.
Stairs next to a town still drop you onto Troll, Dwarf, Cave Spider, and other cave-dwellers. Away from those landings the first cave floor is a mid dungeon: Water Elemental, Energy Elemental, Demon Skeleton. Deeper floors (z9–z10) stay the older mid-to-endgame ladder.
Six designed camps keep their own warbands — they are not colossus fields:
- Red Jaguar War-Camp — Orc, Orc Spearman
- The Sunken Mud Palisade — Troll (Swamp Troll in the warren)
- Obsidian Horn Bastion — Minotaur
- Cacao Root Diggings — Goblin, Goblin Scout
- Crypts of the Hollow Sun — Skeleton
- Serpent Skull War-Camp — Orc, Orc Spearman
Each camp has a stair into its warren. Chronicler culls at these sites still match the tents.
Every city reeve offers a Frontier contract at level 50+ (in addition to the older cull, bounty, and descent board). Ask in town — the target is a pack that actually walks the far grass. Creature names stay English.
See the Hunting Guide for camps by level.
- Quetzal Falls
- Reed Ridge
- Cacao Grove
- Thunder Landing — capital
- Fern Hollow
- Salt Landing
- Thatchfield
- Jade Harbor
- Sunspire
- Cacao Court
L1–6 · town
A fortified sanctuary overlooking the southern coast. New hunters can rest, trade and prepare here in safety beneath the weathered Sun Temple.
People:
- Itzel the Smith — enchanter, crafter, merchant
- Balam the Hunter — merchant
- Kawil the Sky Sorcerer — merchant
- Ixchel the Jade Druid — merchant
- Yaxche the Weaver — quest giver
- Old Kanil — quest giver
- Itzamara — quest giver
- Balam-Ok — quest giver
- Xochi the Potter — quest giver
- The Wandering Bard — quest giver
- Sage Mira — spell teacher
- Captain Roderick — travel guide, merchant
- Cualli the Reeve — quest giver
Houses (12): Cacao Court House 1 · Cacao Court House 10 · Cacao Court House 11 · Cacao Court House 12 · Cacao Court House 2 · Cacao Court House 3 · Cacao Court House 4 · Cacao Court House 5 · Cacao Court House 6 · Cacao Court House 7 · Cacao Court House 8 · Cacao Court House 9
Landmarks:
- Cacao Court Temple (temple)
L1–6 · town
A fortified canopy enclave of hunters, feather-workers and shrine keepers. Its sanctuary is safe, but the surrounding sector has been overrun by veteran-grade beasts.
People:
- Itzel the Smith — enchanter, crafter, merchant
- Balam the Hunter — merchant
- Kawil the Sky Sorcerer — merchant
- Ixchel the Jade Druid — merchant
- Tepeu — quest giver
- Yaxche the Weaver — quest giver
- Old Kanil — quest giver
- Itzamara — quest giver
- The Wandering Bard — quest giver
- Sage Mira — spell teacher
- Captain Roderick — travel guide, merchant
- Balam the Overseer — quest giver
Houses (12): Cacao Grove House 1 · Cacao Grove House 10 · Cacao Grove House 11 · Cacao Grove House 12 · Cacao Grove House 2 · Cacao Grove House 3 · Cacao Grove House 4 · Cacao Grove House 5 · Cacao Grove House 6 · Cacao Grove House 7 · Cacao Grove House 8 · Cacao Grove House 9
Landmarks:
- Cacao Grove Temple (temple)
L1–6 · town
A fortified terrace city of hunters, feather-workers and jade carvers. Its Sun Altar preserves a narrow sanctuary beneath watchful jaguar masks.
People:
- Itzel the Smith — enchanter, crafter, merchant
- Balam the Hunter — merchant
- Kawil the Sky Sorcerer — merchant
- Ixchel the Jade Druid — merchant
- Itzamara — quest giver
- Balam-Ok — quest giver
- Xochi the Potter — quest giver
- Tepeu — quest giver
- Yaxche the Weaver — quest giver
- The Wandering Bard — quest giver
- Sage Mira — spell teacher
- Captain Roderick — travel guide, merchant
- Nicte Chalkhand — merchant
- Zyanya the Reeve — quest giver
Houses (12): Fern Hollow House 1 · Fern Hollow House 10 · Fern Hollow House 11 · Fern Hollow House 12 · Fern Hollow House 2 · Fern Hollow House 3 · Fern Hollow House 4 · Fern Hollow House 5 · Fern Hollow House 6 · Fern Hollow House 7 · Fern Hollow House 8 · Fern Hollow House 9
Landmarks:
- Fern Hollow Temple (temple)
Caches:
- Bandit Camp Cache — 71 gold, Cacao Pod ×4, Ham ×3, Wolf Pelt ×2
L1–6 · town
A sunlit fishing village sheltered by an ancient turtle shrine. New adventurers gather here before venturing into Nakum's wild interior.
People:
- Itzel the Smith — enchanter, crafter, merchant
- Balam the Hunter — merchant
- Kawil the Sky Sorcerer — merchant
- Ixchel the Jade Druid — merchant
- Yaxche the Weaver — quest giver
- Old Kanil — quest giver
- Itzamara — quest giver
- Balam-Ok — quest giver
- The Wandering Bard — quest giver
- Sage Mira — spell teacher
- Captain Roderick — travel guide, merchant
- Tecun the Steward — quest giver
Houses (12): Jade Harbor House 1 · Jade Harbor House 10 · Jade Harbor House 11 · Jade Harbor House 12 · Jade Harbor House 2 · Jade Harbor House 3 · Jade Harbor House 4 · Jade Harbor House 5 · Jade Harbor House 6 · Jade Harbor House 7 · Jade Harbor House 8 · Jade Harbor House 9
Landmarks:
- Jade Harbor Temple (temple)
Caches:
- Bandit Camp Cache — 96 gold, Mana Potion ×3, Ham ×2, Wolf Pelt ×2
L1–6 · town
A sunlit maize-and-cacao village sheltered among pale upland ridges. New hunters gather beneath its temple terraces before venturing west.
People:
- Itzel the Smith — enchanter, crafter, merchant
- Balam the Hunter — merchant
- Kawil the Sky Sorcerer — merchant
- Ixchel the Jade Druid — merchant
- Tepeu — quest giver
- Yaxche the Weaver — quest giver
- Old Kanil — quest giver
- The Wandering Bard — quest giver
- Sage Mira — spell teacher
- Captain Roderick — travel guide, merchant
- Xelha Ledger-Hand — quest giver
- Naab Capstone — quest giver
Houses (12): Quetzal Falls House 1 · Quetzal Falls House 10 · Quetzal Falls House 11 · Quetzal Falls House 12 · Quetzal Falls House 2 · Quetzal Falls House 3 · Quetzal Falls House 4 · Quetzal Falls House 5 · Quetzal Falls House 6 · Quetzal Falls House 7 · Quetzal Falls House 8 · Quetzal Falls House 9
Landmarks:
- Quetzal Falls Temple (temple)
Caches:
- Bandit Camp Cache — 40 gold, Health Potion ×4, Cacao Pod ×2, Quetzal Feather ×2
- Bandit Camp Cache — 90 gold, Cacao Pod ×4, Mana Potion ×2, Wolf Pelt ×2
L1–6 · town
A sunlit fishing village sheltered by palms and carved turtle stones. New adventurers can find supplies, guidance, and safe lodging here.
People:
- Itzel the Smith — enchanter, crafter, merchant
- Balam the Hunter — merchant
- Kawil the Sky Sorcerer — merchant
- Ixchel the Jade Druid — merchant
- Itzamara — quest giver
- Balam-Ok — quest giver
- Xochi the Potter — quest giver
- The Wandering Bard — quest giver
- Sage Mira — spell teacher
- Captain Roderick — travel guide, merchant
- Sacniete the Elder-Speaker — quest giver
Houses (12): Reed Ridge House 1 · Reed Ridge House 10 · Reed Ridge House 11 · Reed Ridge House 12 · Reed Ridge House 2 · Reed Ridge House 3 · Reed Ridge House 4 · Reed Ridge House 5 · Reed Ridge House 6 · Reed Ridge House 7 · Reed Ridge House 8 · Reed Ridge House 9
Landmarks:
- Reed Ridge Temple (temple)
¶ Salt Landing
L1–6 · town
A fortified village overlooking the island's eastern approaches. New adventurers can trade, rest and bind their spirits at its temple.
People:
- Itzel the Smith — enchanter, crafter, merchant
- Balam the Hunter — merchant
- Kawil the Sky Sorcerer — merchant
- Ixchel the Jade Druid — merchant
- Tepeu — quest giver
- Yaxche the Weaver — quest giver
- Old Kanil — quest giver
- Itzamara — quest giver
- Balam-Ok — quest giver
- The Wandering Bard — quest giver
- Sage Mira — spell teacher
- Captain Roderick — travel guide, merchant
- Eztli Ledger-Hand — quest giver
Houses (12): Salt Landing House 1 · Salt Landing House 10 · Salt Landing House 11 · Salt Landing House 12 · Salt Landing House 2 · Salt Landing House 3 · Salt Landing House 4 · Salt Landing House 5 · Salt Landing House 6 · Salt Landing House 7 · Salt Landing House 8 · Salt Landing House 9
Landmarks:
- Salt Landing Temple (temple)
Caches:
- Sorcerer's Spire Cache — 992 gold, Health Potion ×7, Mana Potion ×5, Jade Coin ×3, Ring of Healing
L1–6 · town
A fortified sanctuary built around a turtle-shaped plaza. Its ancestral name recalls the bay that reached these walls before the Sundering; adventurers can rest, trade and bind themselves at its temple.
People:
- Itzel the Smith — enchanter, crafter, merchant
- Balam the Hunter — merchant
- Kawil the Sky Sorcerer — merchant
- Ixchel the Jade Druid — merchant
- Yaxche the Weaver — quest giver
- Old Kanil — quest giver
- Itzamara — quest giver
- Balam-Ok — quest giver
- Xochi the Potter — quest giver
- The Wandering Bard — quest giver
- Sage Mira — spell teacher
- Captain Roderick — travel guide, merchant
- Cualli the Steward — quest giver
Houses (12): Sunspire House 1 · Sunspire House 10 · Sunspire House 11 · Sunspire House 12 · Sunspire House 2 · Sunspire House 3 · Sunspire House 4 · Sunspire House 5 · Sunspire House 6 · Sunspire House 7 · Sunspire House 8 · Sunspire House 9
Landmarks:
Caches:
- Bandit Camp Cache — 120 gold, Cacao Pod ×2, Ham ×4, Quetzal Feather, Obsidian Dagger
L1–6 · town
A fortified mining town built from black volcanic stone. Smiths, jade cutters and ridge wardens gather beneath its stepped Sun Temple.
People:
- Itzel the Smith — enchanter, crafter, merchant
- Balam the Hunter — merchant
- Kawil the Sky Sorcerer — merchant
- Ixchel the Jade Druid — merchant
- Tepeu — quest giver
- Yaxche the Weaver — quest giver
- Old Kanil — quest giver
- Itzamara — quest giver
- Balam-Ok — quest giver
- The Wandering Bard — quest giver
- Sage Mira — spell teacher
- Captain Roderick — travel guide, merchant
- Metzli the Reeve — quest giver
Houses (12): Thatchfield House 1 · Thatchfield House 10 · Thatchfield House 11 · Thatchfield House 12 · Thatchfield House 2 · Thatchfield House 3 · Thatchfield House 4 · Thatchfield House 5 · Thatchfield House 6 · Thatchfield House 7 · Thatchfield House 8 · Thatchfield House 9
Landmarks:
- Thatchfield Temple (temple)
Caches:
- Bandit Camp Cache — 43 gold, Cacao Pod ×2, Mana Potion ×2, Wolf Pelt
¶ Thunder Landing
L1–3 · town
A fortified maize city built around a temple-pyramid, market and royal vault. Hunters gather here before venturing into the island's sacred wilds.
People:
- Itzel the Smith — enchanter, crafter, merchant
- Balam the Hunter — merchant
- Kawil the Sky Sorcerer — merchant
- Ixchel the Jade Druid — merchant
- Gundra the Merchant — crafter, merchant
- Old Kanil — quest giver
- Itzamara — quest giver
- Balam-Ok — quest giver
- Xochi the Potter — quest giver
- Tepeu — quest giver
- Yaxche the Weaver — quest giver
- Elder Tomas — merchant
- Sage Mira — spell teacher
- Captain Roderick — travel guide, merchant
- Ixazaluoh the Recordkeeper — merchant
- Eztli Road-Warden — quest giver
- Kabil Green-Hand — merchant
Houses (18): Thunder Landing House 1 · Thunder Landing House 10 · Thunder Landing House 11 · Thunder Landing House 12 · Thunder Landing House 13 · Thunder Landing House 14 · Thunder Landing House 15 · Thunder Landing House 16 · Thunder Landing House 17 · Thunder Landing House 18 · Thunder Landing House 2 · Thunder Landing House 3 · Thunder Landing House 4 · Thunder Landing House 5 · Thunder Landing House 6 · Thunder Landing House 7 · Thunder Landing House 8 · Thunder Landing House 9
Landmarks:
- Temple of the Returning Sun (temple)
Full creature, drop, landmark and cache lists live on the pages below. The names here are a field index.
- Bountiful Fields — L25–45 · milpa — Bandit Chief, Ceiba Colossus, Ceiba Guardian, Celestial Dragon, Celestial Jaguar, Chaos Elemental, +21
- Brimstone Flat — L25–45 · lava — Astral Elemental, Cabrakan, Ceiba Colossus, Chaos Elemental, Cult Hierophant, Dawn Dragon, +17
- Cacao Root Mines — L43–60 · grass — Bacab, Cabrakan, Ceiba Colossus, Chaos Elemental, Jaguar Warrior, Radiant Elemental, +3
- Charline — L25–65 · lava — Astral Elemental, Bile Slime, Ceiba Colossus, Celestial Jaguar, Chaos Elemental, Cult Hierophant, +28
- Cloudrafter — L25–25 · cloudforest — Abyss Toad, Bandit Chief, Carrion Worm, Ceiba Guardian, Cloud Drake, Comet Serpent, +30
- Cloverreach — L25–65 · grass — Cabrakan, Ceiba Colossus, Ceiba Guardian, Chaos Elemental, Cult Hierophant, Dawn Dragon, +17
- Copperfield — L25–25 · grass — Bandit Chief, Cyclops, Dire Wolf, Dragon Lord, Eagle Warrior, Giant Spider, +6
- Cornrow Flats — L25–25 · milpa — Astral Elemental, Bacab, Celestial Jaguar, Cyclops, Dire Wolf, Dragon Lord, +16
- Cragscar — L25–45 · mountain — Ceiba Colossus, Celestial Dragon, Celestial Jaguar, Chaos Elemental, Cult Hierophant, Cyclops, +15
- Cultivar Run — L45–70 · milpa — Cabrakan, Ceiba Colossus, Ceiba Guardian, Celestial Jaguar, Chaos Elemental, Dawn Dragon, +14
- Foxhollow — L25–55 · grass — Cabrakan, Ceiba Guardian, Celestial Dragon, Cult Hierophant, Eagle Warrior, Giant Armadillo, +9
- Greenrun — L25–77 · grass — Cabrakan, Ceiba Colossus, Ceiba Guardian, Chaos Elemental, Comet Serpent, Cult Hierophant, +15
- Halls of the Hollow Sun — L25–60 · snow — Bandit Chief, Ceiba Guardian, Celestial Dragon, Cyclops, Jade Golem, Jaguar Warrior, +8
- Hollowreach — L25–55 · forest — Cabrakan, Carrion Worm, Ceiba Colossus, Celestial Dragon, Celestial Jaguar, Chaos Elemental, +19
- Ironmead — L25–55 · grass — Cabrakan, Ceiba Colossus, Ceiba Guardian, Celestial Dragon, Chaos Elemental, Cult Hierophant, +26
- Longgrass — L25–25 · grass — Cult Hierophant, Cyclops, Dire Wolf, Emerald Boa, Giant Armadillo, Giant Spider, +7
- Meadow of Echoes — L25–25 · grass — Ceiba Guardian, Cyclops, Dire Wolf, Dragon Lord, Giant Spider, Harpy, +4
- Meadows — L25–25 · grass — Bacab, Ceiba Colossus, Ceiba Guardian, Celestial Jaguar, Chaos Elemental, Cyclops, +17
- Millrun — L25–34 · grass — Cabrakan, Cult Hierophant, Cyclops, Dire Wolf, Eagle Warrior, Harpy, +6
- North Windmere — L25–70 · grass — Cabrakan, Ceiba Colossus, Ceiba Guardian, Celestial Dragon, Chaos Elemental, Comet Serpent, +27
- Obsidian Fortress — L25–60 · grass — Cabrakan, Lizard Snakecharmer
- Oldfields — L25–77 · grass — Bandit, Ceiba Colossus, Ceiba Guardian, Chaos Elemental, Cult Hierophant, Dragon Lord, +12
- Orchid Heights — L25–55 · cloudforest — Cloud Drake, Cult Hierophant, Dire Wolf, Emerald Boa, Genesis Dragon, Glyph Golem, +8
- Raised Beds — L25–55 · milpa — Bandit Chief, Cabrakan, Ceiba Colossus, Ceiba Guardian, Celestial Jaguar, Chaos Elemental, +25
- Red Jaguar War-Camp — L32–60 · grass — Cabrakan, Ceiba Guardian, Cult Hierophant, Toxic Slime
- Ridgeback — L25–55 · mountain — Cabrakan, Ceiba Colossus, Celestial Dragon, Celestial Jaguar, Chaos Elemental, Comet Serpent, +20
- Scarlet Vale — L25–45 · crimson — Cabrakan, Ceiba Colossus, Ceiba Guardian, Celestial Jaguar, Chaos Elemental, Crimson Howler, +30
- Serpent's Marsh Bastion — L26–60 · grass — Cabrakan
- Skull of the Serpent War-Camp — L25–60 · grass — Giant Armadillo, Lizard Snakecharmer
- Stone Peaks — L25–45 · mountain — Bacab, Cabrakan, Ceiba Colossus, Chaos Elemental, Comet Serpent, Cult Hierophant, +29
- Stonecrown — L25–25 · mountain — Bandit Chief, Ceiba Guardian, Cyclops, Dire Wolf, Harpy, Jade Golem, +5
- Windmere — L45–70 · grass — Cabrakan, Ceiba Colossus, Ceiba Guardian, Celestial Dragon, Celestial Jaguar, Chaos Elemental, +31
- Windmere Plains — L37–77 · grass — Cabrakan, Ceiba Colossus, Ceiba Guardian, Celestial Dragon, Chaos Elemental, Comet Serpent, +20
- Ashen Resting Grounds — L12–21 · cave — Cloud Drake, Energy Elemental, Ghoul, Giant Armadillo, Serpent Acolyte, Vampire, +2
- Ashen Way — L12–21 · cave — Ceiba Guardian, Cult Hierophant, Emerald Boa, Energy Elemental, Fire Devil, Obsidian Mantis, +4
- Bone Pile Hallways — L12–21 · cave — Ceiba Guardian, Cult Hierophant, Energy Elemental, Minotaur Archer, Minotaur Guard, Obsidian Mantis, +3
- Bowed Prison — L12–21 · cave — Cult Hierophant, Emerald Boa, Energy Elemental, Fire Devil, Giant Armadillo, Harpy, +9
- Cacao Catacombs — L12–21 · cave — Ceiba Guardian, Cult Hierophant, Emerald Boa, Energy Elemental, Fire Devil, Giant Armadillo, +7
- Chambers of Forgotten Souls — L12–21 · cave — Ceiba Guardian, Cult Hierophant, Emerald Boa, Energy Elemental, Giant Spider, Minotaur Archer, +3
- Chambers of the Silent — L12–21 · cave — Energy Elemental, Giant Armadillo, Hydra, Lizard Snakecharmer, Necromancer, Obsidian Mantis, +5
- Chaotic Graves — L12–21 · cave — Cyclops, Energy Elemental, Giant Armadillo, Giant Spider, Minotaur Guard, Mummy, +4
- Clans of the Restless Souls — L12–21 · cave — Ceiba Guardian, Cult Hierophant, Emerald Boa, Energy Elemental, Minotaur Archer, Orc Berserker, +3
- Desecrated Tomb — L12–21 · cave — Ceiba Guardian, Cult Hierophant, Energy Elemental, Hollow Capstone, Necromancer, Stone Golem, +3
- Echoing Gallery — L12–21 · cave — Cult Hierophant, Energy Elemental, Lava Crawler, Minotaur Guard, Mummy, Temple Guardian, +2
- End of the Descent — L12–21 · cave — Ceiba Guardian, Cult Hierophant, Emerald Boa, Energy Elemental, Fire Devil, Ghoul, +3
- Flickering Lantern Light — L12–21 · cave — Ceiba Guardian, Energy Elemental, Fire Devil, Ghoul, Temple Guardian, Vampire, +2
- Fungi of the Cacao Caverns — L20–30 · cave — Cloud Drake, Dwarf Guard, Energy Elemental, Giant Armadillo, Minotaur Guard, Necromancer, +5
- Garden of the Lost — L20–30 · cave — Ceiba Guardian, Cult Hierophant, Emerald Boa, Energy Elemental, Giant Armadillo, Giant Spider, +5
- Ghostcap Grove — L20–30 · cave — Ceiba Guardian, Cult Hierophant, Cyclops, Dwarf Guard, Emerald Boa, Energy Elemental, +10
- Gifts of the Mourners — L12–21 · cave — Ceiba Guardian, Cult Hierophant, Dune Serpent, Energy Elemental, Giant Armadillo, Minotaur, +9
- Hall of Crawler Sentinels — L12–21 · cave — Cult Hierophant, Cyclops, Dune Serpent, Emerald Boa, Energy Elemental, Ghoul, +5
- Hall of the Shattered Masks — L12–21 · cave — Ceiba Guardian, Cult Hierophant, Energy Elemental, Fire Devil, Necromancer, Obsidian Mantis, +5
- Halls of the Clay Guardians — L12–21 · cave — Cyclops, Energy Elemental, Ghoul, Giant Armadillo, Giant Spider, Mummy, +3
- Halls of the Lost Young — L12–21 · cave — Energy Elemental, Giant Armadillo, Giant Spider, Orc Berserker, Vampire, Water Elemental
- Hollow of the Forsaken — L12–21 · cave — Ceiba Guardian, Cult Hierophant, Emerald Boa, Energy Elemental, Minotaur Archer, Orc Berserker, +3
- Jade Caverns — L12–21 · cave — Ceiba Guardian, Cult Hierophant, Cyclops, Energy Elemental, Giant Spider, Minotaur Guard, +3
- Jaguar Guardian's Lair — L12–21 · cave — Ceiba Guardian, Cult Hierophant, Emerald Boa, Energy Elemental, Fire Devil, Ghoul, +8
- Maze of the Misguided — L12–21 · cave — Ceiba Guardian, Cult Hierophant, Emerald Boa, Energy Elemental, Fire Devil, Orc Berserker, +5
- Mushroom of the Weeping Widow — L20–30 · cave — Ancient Scarab, Ceiba Guardian, Cult Hierophant, Emerald Boa, Energy Elemental, Lizard Snakecharmer, +5
- Offering Artifacts — L12–21 · cave — Cloud Drake, Energy Elemental, Ghoul, Obsidian Mantis, Serpent Acolyte, Vampire, +2
- Path of the Ancestral Guardians — L12–21 · cave — Dune Serpent, Fire Devil, Ghoul, Harpy, Serpent Acolyte, Vampire, +1
- Pilgrim's Ossuary — L20–30 · cave — Ceiba Guardian, Cult Hierophant, Dune Serpent, Emerald Boa, Energy Elemental, Ghoul, +4
- Procession of the Shadows — L12–21 · cave — Cult Hierophant, Emerald Boa, Energy Elemental, Fire Devil, Ghoul, Giant Spider, +1
- Sacred Archway — L12–21 · cave — Cloud Drake, Cult Hierophant, Dune Serpent, Ghoul, Obsidian Mantis, Serpent Acolyte, +2
- Serpent's Descent — L12–21 · cave — Ceiba Guardian, Cult Hierophant, Dust Devil, Energy Elemental, Minotaur Archer, Minotaur Guard, +3
- Serpent's Hollow — L12–21 · cave — Cult Hierophant, Dune Serpent, Energy Elemental, Ghoul, Giant Spider, Mummy, +3
- Shattered Halls — L12–21 · cave — Cult Hierophant, Emerald Boa, Energy Elemental, Fire Devil, Giant Armadillo, Obsidian Mantis, +3
- Silenced Paths — L12–21 · cave — Ceiba Guardian, Cult Hierophant, Dune Serpent, Energy Elemental, Giant Armadillo, Lizard Snakecharmer, +8
- Submerged Offering Pool — L12–21 · cave — Ceiba Guardian, Cult Hierophant, Dire Boar, Emerald Boa, Energy Elemental, Necromancer, +4
- Sumps of Death's Grip — L20–30 · cave — Ceiba Guardian, Cult Hierophant, Cyclops, Dune Serpent, Dwarf Guard, Emerald Boa, +8
- The Enshrouded Vault — L12–21 · cave — Dune Serpent, Dwarf Guard, Energy Elemental, Giant Armadillo, Lizard Sentinel, Lizard Snakecharmer, +8
- The Fallen Jade Quarry — L12–21 · cave — Energy Elemental, Fire Devil, Giant Spider, Necromancer, Serpent Acolyte, Stone Golem, +2
- The Gaping Chasm — L12–21 · cave — Energy Elemental, Fire Devil, Ghoul, Giant Spider, Mummy, Vampire, +1
- The Incomplete Burial — L12–21 · cave — Cyclops, Minotaur Guard, Serpent Cultist
- The Rooted Depths — L12–21 · cave — Cloud Drake, Giant Anaconda, Obsidian Scorpion, Yeti
- Throne of the Bat Lord — L12–21 · cave — Ceiba Guardian, Cult Hierophant, Energy Elemental, Fire Devil, Ghoul, Giant Spider, +5
- Warren of the Exiled — L12–21 · cave — Ceiba Guardian, Cult Hierophant, Emerald Boa, Energy Elemental, Minotaur Guard, Serpent Cultist, +2
- Warren of the Forsaken — L12–21 · cave — Ceiba Guardian, Cult Hierophant, Cyclops, Emerald Boa, Energy Elemental, Ghoul, +4
- Basin of Grief — L21–38 · dungeon — Bandit Chief, Ceiba Colossus, Demon Skeleton, Energy Elemental, Lizard Templar, Minotaur Guard, +2
- Bound to the Descent — L39–65 · dungeon — Abyss Toad, Bone Colossus, Cabrakan, Camazotz, Celestial Dragon, Eclipse Jaguar, +14
- Broken Path of Penance — L21–38 · dungeon — Demon Skeleton, Energy Elemental, Minotaur Guard, Necromancer, Water Elemental, World Serpent
- Chambers of Silence — L21–38 · dungeon — Chaos Elemental, Cult Hierophant, Demon Skeleton, Energy Elemental, Kisin, Minotaur, +6
- Chasm of Blades — L21–38 · dungeon — Ceiba Colossus, Demon, Demon Skeleton, Doomsday Dragon, Energy Elemental, Magma Slime, +5
- City of Whispers — L21–38 · dungeon — Ceiba Colossus, Doomsday Dragon, Dwarf Guard, Hunahpu, Magma Slime, Minotaur Guard, +3
- Council of Shadows — L21–38 · dungeon — Demon Skeleton, Energy Elemental, Lizard Templar, Minotaur, Necromancer, Orc Spearman, +4
- Council of the Submerged — L21–38 · dungeon — Demon Skeleton, Doomsday Dragon, Energy Elemental, Genesis Dragon, Lizard Templar, Minotaur, +7
- Court of Spores — L20–30 · dungeon — Demon Skeleton, Energy Elemental, Giant Spider, Jade Golem, Lizard Templar, Minotaur Guard, +5
- Court of the Torn — L21–38 · dungeon — Demon, Demon Skeleton, Energy Elemental, Necromancer, Water Elemental
- Echoes of the Tried — L21–38 · dungeon — Demon Skeleton, Minotaur, Minotaur Guard, Mummy, Necromancer, Orc Spearman, +2
- Eclipse Chasm — L21–38 · dungeon — Demon Skeleton, Energy Elemental, Ghoul, Lizard Templar, Necromancer, Orc Berserker, +4
- Fallen Sun's Temple — L21–38 · dungeon — Demon Skeleton, Energy Elemental, Lizard Templar, Necromancer, Water Elemental
- Feast of Shadows — L21–38 · dungeon — Demon, Demon Skeleton, Energy Elemental, Necromancer, Orc Berserker, Orc Warrior, +2
- Hall of Shadows and Crystals — L50–120 · void — Abyss Toad, Ahalmez, Astral Elemental, Bile Slime, Bone Colossus, Carrion Worm, +13
- Halls of Dreamcaps — L20–30 · dungeon — Demon Skeleton, Dwarf Guard, Energy Elemental, Giant Spider, Lizard Templar, Minotaur, +6
- Halls of Mourning — L21–38 · dungeon — Bandit Chief, Demon Skeleton, Energy Elemental, Genesis Dragon, Minotaur, Minotaur Guard, +5
- Halls of Obsidian Falls — L21–38 · dungeon — Demon Skeleton, Energy Elemental, Necromancer, Water Elemental
- Hoard of the Shadows — L21–38 · dungeon — Demon Skeleton, Energy Elemental, Minotaur, Necromancer, Orc Berserker, Orc Spearman, +2
- Horned War Ossuary — L20–30 · dungeon — Cyclops, Demon Skeleton, Dwarf Guard, Lizard Templar, Minotaur Guard, Orc Berserker, +2
- Jade Seeker's Vault — L21–38 · dungeon — Dire Wolf, Giant Armadillo, Necromancer, Primordial Serpent
- Jaguar's Vigil — L21–38 · dungeon — Camazotz, Ceiba Guardian, Demon Skeleton, Dust Devil, Energy Elemental, Genesis Dragon, +6
- Journey of the Judges — L39–65 · dungeon — Abyss Toad, Ahalmez, Bone Colossus, Carrion Worm, Celestial Dragon, Eclipse Jaguar, +15
- Judgment's Wound — L21–38 · dungeon — Demon, Demon Skeleton, Energy Elemental, Lich, Minotaur, Necromancer, +5
- Labyrinth of False Exits — L21–38 · dungeon — Demon Skeleton, Dire Wolf, Energy Elemental, Giant Armadillo, Minotaur Guard, Necromancer, +2
- North Serpent's Hollow — L21–38 · dungeon — Energy Elemental, Lizard Templar, Minotaur Guard, Necromancer, Water Elemental, Wyvern
- Offering Pit of Shadows — L21–38 · dungeon — Bandit Chief, Demon Skeleton, Energy Elemental, Minotaur, Necromancer, Orc Spearman, +1
- Offerings of Will — L21–38 · dungeon — Demon Skeleton, Energy Elemental, Itzam Cab Ain, Minotaur Guard, Mummy, Necromancer, +3
- Path of the Captives — L21–38 · dungeon — Demon Skeleton, Energy Elemental, Lizard Templar, Minotaur, Necromancer, Orc Spearman, +5
- Pools of the Glyphs — L20–30 · dungeon — Cyclops, Demon Skeleton, Energy Elemental, Lizard Templar, Minotaur Guard, Necromancer, +1
- Ritual Stairway — L21–38 · dungeon — Bandit Chief, Demon Skeleton, Energy Elemental, Hunahpu, Lizard Templar, Minotaur, +8
- Rumbling Abyss — L21–38 · dungeon — Chaos Elemental, Cult Hierophant, Demon Skeleton, Energy Elemental, Frost Dragon, Necromancer, +2
- Sanctum of Lost Deities — L45–75 · dungeon — Ahalmez, Bone Colossus, Celestial Dragon, Glyph Golem, Magma Elemental, Obsidian Butterfly, +14
- Sanctum of Shadowed Waters — L39–65 · dungeon — Abyss Toad, Astral Elemental, Bone Colossus, Cabrakan, Carrion Worm, Celestial Dragon, +21
- Sanctum of Storms — L45–75 · dungeon — Abyss Toad, Bone Colossus, Carrion Worm, Eclipse Jaguar, Hun-Came, Obsidian Butterfly, +13
- Sanctum of the Jade Guardian — L40–50 · cave · level 40+ to enter — Jaguar Warrior, Kukulkan, Skeleton, Temple Guardian
- Sanctum of the World Pillar — L45–75 · dungeon — Abyss Toad, Ahalmez, Bone Colossus, Carrion Worm, Celestial Dragon, Comet Serpent, +16
- Serpent's Core — L21–38 · dungeon — Demon Skeleton, Energy Elemental, Minotaur, Minotaur Guard, Necromancer, Orc Warrior, +2
- Shadows' Well — L21–38 · dungeon — Ah-Puch, Camazotz, Ceiba Guardian, Cyclops, Demon, Demon Skeleton, +10
- Shrine of the Six Guardians — L39–65 · dungeon — Abyss Toad, Carrion Worm, Celestial Dragon, Celestial Jaguar, Dawn Dragon, Hun-Came, +8
- Shrines of Torment — L39–65 · dungeon — Abyss Toad, Bone Colossus, Carrion Worm, Celestial Dragon, Chamiabac, Eclipse Jaguar, +18
- Silent Assembly Room — L21–38 · dungeon — Demon, Energy Elemental
- Spirit Warriors' Rest — L20–30 · dungeon — Cyclops, Demon Skeleton, Energy Elemental, Giant Spider, Kisin, Lizard Templar, +4
- Stairs of the Forgotten Souls — L39–65 · dungeon — Abyss Toad, Celestial Dragon, Comet Serpent, Hun-Came, Magma Elemental, Plumed Archon, +7
- Temple of the Dawn's First Light — L51–85 · dungeon — Abyss Toad, Ahalmez, Bacab, Bile Slime, Bone Colossus, Carrion Worm, +21
- The Abyss of Fallen Stars — L45–75 · dungeon — Bone Colossus, Camazotz, Celestial Dragon, Chaac, Dawnbringer, Eclipse Dragon, +13
- The Abyss of Whispers — L39–65 · dungeon — Abyss Toad, Ahalmez, Ahalpuh, Astral Elemental, Carrion Worm, Celestial Dragon, +12
- The Ancients' Remains — L50–120 · void — Bone Colossus, Hun-Came, Itzamna, Obsidian Butterfly, Obsidian Warlord, World Serpent, +1
- The Ashen Court — L39–65 · dungeon — Abyss Toad, Ahalmez, Ahalpuh, Bile Slime, Bone Colossus, Carrion Worm, +22
- The Bat Chamber — L39–65 · dungeon — Abyss Toad, Bone Colossus, Carrion Worm, Celestial Dragon, Eclipse Jaguar, Magma Elemental, +13
- The Bleeding Void — L39–65 · dungeon — Abyss Toad, Ahalpuh, Bone Colossus, Carrion Worm, Celestial Dragon, Eclipse Jaguar, +11
- The Bone Keepers' Tribunal — L39–65 · dungeon — Ahalmez, Astral Elemental, Bone Colossus, Carrion Worm, Celestial Dragon, Chamiabac, +17
- The Cacao Path — L39–65 · dungeon — Abyss Toad, Bone Colossus, Camazotz, Celestial Dragon, Dawnbringer, Eclipse Jaguar, +9
- The Celestial Court — L45–75 · dungeon — Abyss Toad, Camazotz, Carrion Worm, Chaac, Eclipse Dragon, Hun-Came, +9
- The Chambers of Judgement — L39–65 · dungeon — Abyss Toad, Bone Colossus, Carrion Worm, Celestial Dragon, Chamiabac, Dawnbringer, +16
- The Chasm of Captives — L39–65 · dungeon — Abyss Toad, Bone Colossus, Cabrakan, Camazotz, Carrion Worm, Celestial Dragon, +12
- The Choking Void — L39–65 · dungeon — Ahalmez, Astral Elemental, Bone Colossus, Camazotz, Celestial Dragon, Chamiabac, +16
- The Court of the First Maize Harvest — L51–85 · dungeon — Abyss Toad, Astral Elemental, Bone Colossus, Ceiba Colossus, Celestial Dragon, Celestial Jaguar, +14
- The Crimson Bone Crypts — L21–38 · dungeon — Demon Skeleton, Energy Elemental, Giant Armadillo, Minotaur, Minotaur Guard, Mummy, +7
- The Crimson Trial — L39–65 · dungeon — Abyss Toad, Ahalmez, Bone Colossus, Camazotz, Carrion Worm, Celestial Dragon, +16
- The Crumbling Tribunal — L39–65 · dungeon — Ah-Puch, Bile Slime, Bone Colossus, Celestial Dragon, Chamiabac, Hun-Came, +9
- The Cycle of Life's Harvest — L51–85 · dungeon — Abyss Toad, Ceiba Colossus, Celestial Dragon, Jade Serpent, Midnight Jaguar, Plumed Archon, +1
- The Dawn's Forgotten Gallery — L50–120 · void — Abyss Toad, Bile Slime, Celestial Dragon, Celestial Jaguar, Cuchumaquic, Hun-Came, +14
- The Descent of the Sun God — L45–75 · dungeon — Abyss Toad, Ahalmez, Bile Slime, Bone Colossus, Carrion Worm, Celestial Dragon, +20
- The Domain of the Four Keepers — L45–75 · dungeon — Abyss Toad, Astral Elemental, Bone Colossus, Carrion Worm, Celestial Dragon, Celestial Jaguar, +14
- The Fallen Army Ossuary — L20–30 · dungeon — Cyclops, Lizard Templar, Minotaur Guard, Wakah Chan
- The Gallery of Frozen Stars — L50–120 · void — Abyss Toad, Bone Colossus, Carrion Worm, Celestial Dragon, Dawnbringer, Hun-Came, +14
- The Gaze of the Masks — L39–65 · dungeon — Abyss Toad, Ahalpuh, Carrion Worm, Chamiabac, Dawn Dragon, Hun-Came, +8
- The Gods' Final Abyss — L51–85 · dungeon — Abyss Serpent, Abyss Toad, Ah-Puch, Ahalpuh, Bacab, Bone Colossus, +23
- The Hall of Cold Shadows — L39–65 · dungeon — Abyss Toad, Ah-Puch, Ahalmez, Bone Colossus, Camazotz, Carrion Worm, +21
- The Hero Twins' Abyss — L51–85 · dungeon — Bone Colossus, Carrion Worm, Ceiba Colossus, Celestial Dragon, Celestial Jaguar, Chamiabac, +16
- The Inferno Challenge — L39–65 · dungeon — Abyss Toad, Ahalmez, Bile Slime, Bone Colossus, Carrion Worm, Celestial Dragon, +17
- The King's Hollow Stair — L21–38 · dungeon — Ah-Puch, Ceiba Guardian, Demon Skeleton, Dire Wolf, Energy Elemental, Giant Armadillo, +7
- The Last Bone House — L50–120 · void — Cuchumaquic, Ek-Balam, Hun-Came, Obsidian Warlord, Rotworm, Storm Elemental, +4
- The Maize Sovereign's Court — L51–85 · dungeon — Abyss Toad, Ahalmez, Bone Colossus, Carrion Worm, Celestial Dragon, Celestial Jaguar, +21
- The Masked Halls — L21–38 · dungeon — Demon Skeleton, Dust Devil, Energy Elemental, Lizard Templar, Necromancer, Vampire, +3
- The Moonlight Vault — L50–120 · void — Abyss Toad, Bone Colossus, Ceiba Colossus, Cuchumaquic, Obsidian Warlord, Toxic Slime, +3
- The Moonlit Descent — L45–75 · dungeon — Abyss Toad, Ahalmez, Bile Slime, Carrion Worm, Celestial Dragon, Magma Elemental, +10
- The Shadowed Pit — L45–75 · dungeon — Abyss Toad, Carrion Worm, Chaos Elemental, Magma Elemental, Obsidian Butterfly, Rotworm, +8
- The Silent Abyss — L39–65 · dungeon — Ahalmez, Bone Colossus, Celestial Dragon, Dawnbringer, Eclipse Jaguar, Hun-Came, +11
- The Throne of Echoes — L45–75 · dungeon — Bone Colossus, Carrion Worm, Obsidian Butterfly, Toxic Slime, Volcanic Dragon, World Serpent, +1
- The Tilted Judgment — L21–38 · dungeon — Demon Skeleton, Energy Elemental, Lizard Templar, Necromancer, Temple Worm, Water Elemental
- The Vault of the Godstone — L90–120 · void · level 90+ to enter — Bacab, Basalt Golem, Carrion Worm, Celestial Dragon, Comet Serpent, Magma Elemental, +10
- The Withered Shrine — L39–65 · dungeon — Bone Colossus, Dawnbringer, Ix Chel, Magma Elemental, Obsidian Warlord, Plumed Archon, +5
- Tombs of Oblivion — L21–38 · dungeon — Dark Knight, Demon Skeleton, Energy Elemental, Itzam Cab Ain, Minotaur, Necromancer, +6
- Trial of the Blades — L21–38 · dungeon — Chaos Elemental, Dark Knight, Demon Skeleton, Energy Elemental, Necromancer, Stone Golem, +1
- Trial of the Unseen — L21–38 · dungeon — Behemoth, Demon Skeleton, Dire Wolf, Energy Elemental, Necromancer, War Golem, +1
- Tribute's Remnants — L21–38 · dungeon — Demon Skeleton, Energy Elemental, Ghoul, Lizard Templar, Minotaur, Necromancer, +2
- Twin Descent — L51–85 · dungeon — Abyss Toad, Bone Colossus, Carrion Worm, Cuchumaquic, Hun-Came, Magma Elemental, +17
- Vault of Hidden Names — L21–38 · dungeon — Ancient Scarab, Demon Skeleton, Energy Elemental, Minotaur Guard, Necromancer, Water Elemental
- Vault of the Hollow King — L70–80 · dungeon · level 70+ to enter — Demon Skeleton, Energy Elemental, Itzamna, Kinich Ahau, Necromancer, The Maize God, +2
- Vaults of the Moonlit Shadow — L21–38 · dungeon — Crystal Golem, Demon Skeleton, Energy Elemental, Magma Slime, Minotaur, Minotaur Guard, +6
- Wall of the Seven Trials — L21–38 · dungeon — Demon Skeleton, Energy Elemental, Minotaur, Necromancer, Nightmare, Orc Berserker, +4
¶ Open plateaus and rooftops
Mountain terraces and roofs outside a named hunting disc.
On the plateaus and roofs above: Bear (2) · Cabrakan (52) · Celestial Dragon (20) · Cobra (2) · Comet Serpent (8) · Cult Hierophant (6) · Cyclops (68) · Dawn Dragon (30) · Dire Wolf (54) · Doomsday Dragon (180) · Dragon Lord (16) · Eagle Warrior (44) · Eclipse Dragon (28) · Genesis Dragon (194) · Ghoul (6) · Harpy (98) · Itzamna (4) · Jade Serpent (16) · Midnight Jaguar (6) · Radiant Elemental (220) · Sabertooth (70) · Skeleton (4) · Sky Leviathan (20) · Stone Warchief (34) · Storm Elemental (40) · Temple Guardian (34) · Twilight Dragon (10) · Volcanic Dragon (32) · Wyvern (86)
You may find: Arbalest of the Fifth Sun · Bow of the Fifth Sun · Eclipse Wand · Hand Axe · Jade War Hammer · Obsidian Arrow · Obsidian Javelin · Rainsong Rod · Rod of the Fifth Sun · Serpent Bow · Skyfeather Spear · Solar War Mace · Spiked Club · Starfall Spear · Sunfire Blade · Sunstone War Axe · Tempest Spear · Umbral Wand · +94 more
Abyss Serpent · Abyss Toad · Ah-Puch · Ahalmez · Ahalpuh · Ancient Scarab · Astral Elemental · Bacab · Bandit · Bandit Chief · Basalt Golem · Bear · Behemoth · Bile Slime · Bone Colossus · Cabrakan · Camazotz · Carrion Worm · Ceiba Colossus · Ceiba Guardian · Celestial Dragon · Celestial Jaguar · Chaac · Chamiabac · Chaos Elemental · Chaos Ooze · Cloud Drake · Cobra · Comet Serpent · Crimson Howler · Crystal Golem · Cuchumaquic · Cult Hierophant · Cyclops · Dark Knight · Dawn Dragon · Dawnbringer · Demon · Demon Skeleton · Dire Boar · Dire Wolf · Doomsday Dragon · Dragon Lord · Dune Serpent · Dust Devil · Dwarf Guard · Eagle Warrior · Eclipse Dragon · Eclipse Jaguar · Ek-Balam · Emerald Boa · Energy Elemental · Fire Devil · Frost Dragon · Genesis Dragon · Ghoul · Giant Anaconda · Giant Armadillo · Giant Spider · Glyph Golem · Harpy · Hollow Capstone · Hun-Came · Hunahpu · Hydra · Itzam Cab Ain · Itzamna · Ix Chel · Jackal · Jade Golem · Jade Serpent · Jaguar Warrior · Kinich Ahau · Kisin · Kukulkan · Lava Crawler · Lich · Lizard Sentinel · Lizard Snakecharmer · Lizard Templar · Magma Elemental · Magma Golem · Magma Slime · Midnight Jaguar · Minotaur · Minotaur Archer · Minotaur Guard · Mummy · Necromancer · Nightmare · Obsidian Butterfly · Obsidian Mantis · Obsidian Scorpion · Obsidian Warlord · Orc Berserker · Orc Spearman · Orc Warrior · Plumed Archon · Primordial Serpent · Principal Bird Deity · Quetzal Guardian · Radiant Elemental · Rotworm · Sabertooth · Serpent Acolyte · Serpent Cultist · Serpent Spawn · Skeleton · Sky Leviathan · Slime · Star Seraph · Stone Golem · Stone Warchief · Storm Elemental · Sun Titan · Tempest Elemental · Temple Guardian · Temple Worm · The Maize God · Toxic Slime · Tunnel Horror · Twilight Dragon · Twilight Seraph · Vampire · Vision Serpent · Void Elemental · Void Slime · Volcanic Dragon · Vucub-Came · Vucub-Caquix · Wakah Chan · War Golem · Water Elemental · World Burrower · World Serpent · World Turtle · Worldstone Golem · Wyvern · Xbalanque · Xibalba Burrower · Xibalban Hound · Xibalban Reaper · Xic · Xiquiripat · Yeti · Zenith Archon · Zipacna
Creature names stay English in every language. 🔒 marks a Premium-only hunt. Follow individual entries in the Bestiary for combat notes.
- Bandit Chief below Fern Hollow
- Bounty on the Ceiba Colossus
- Ceiba Colossus beyond Reed Ridge
- Ceiba Guardian at the Gate of Thunder Landing
- Ceiba Guardian below Quetzal Falls
- Chaos Elemental beyond Quetzal Falls
- Comet Crater Survey
- Cult Hierophant below Cacao Court
- Cyclops at the Gate of Reed Ridge
- Dark Knight below Thatchfield
- Dawncloud Roost Survey
- Demon Skeleton below Thunder Landing
- Dire Boar at the Gate of Jade Harbor
- Dire Wolf below Sunspire
- Eagle Warrior at the Gate of Cacao Court
- Eclipse Barrow Survey
- Eclipse Stones Survey
- Emerald Boa at the Gate of Salt Landing
- Energy Elemental below Salt Landing
- Fallen Comet Crater Survey
- Hunahpu beyond Salt Landing
- Into Cacao Catacombs
- Into Chambers of the Silent
- Into Gifts of the Mourners
- Into Halls of the Clay Guardians
- Into Offering Artifacts
- Into Path of the Ancestral Guardians
- Into Silenced Paths
- Into The Enshrouded Vault
- Into The Gaping Chasm
- Into The Rooted Depths
- Jade Golem at the Gate of Fern Hollow
- Jade Serpent beyond Cacao Court
- Jaguar Warrior at the Gate of Thatchfield
- Kukulkan at the Gate of Sunspire
- Maize God beyond Thunder Landing
- Moon Serpent Nest Survey
- Necromancer below Reed Ridge
- Nightmare below Jade Harbor
- Principal Bird Deity beyond Sunspire
- Quetzal Stones Survey
- Relic of Chamber of the Coiled Judge
- Relic of Final Expedition Site
- Relic of Glyph Court of the Abyss
- Relic of Listening Catacombs
- Relic of Mine of the Lost
- Relic of Miners' Last Echoes
- Relic of Offering Altar in the Abyss
- Relic of Shaft to the Underworld
- Relic of The Camp of the Unseen Laborers
- Relic of The Restless Dead Gallery
- Shrine of Dawn Survey
- Stone Warchief at the Gate of Quetzal Falls
- Sun Jaguar Den Survey
- Temple Guardian at the Gate of Cacao Grove
- Temple Guardian below Cacao Grove
- Temple Worm beyond Jade Harbor
- The Cabrakan Bounty of Quetzal Falls
- The Carrion Worm Bounty of Salt Landing
- The Footsteps Under Everything
- The Giant Spider Bounty of Reed Ridge
- The Giant Spider Cull
- The Inverted Pyramid
- The Long Roads
- The Magma Elemental Bounty of Cacao Grove
- The Obsidian Mantis Bounty of Jade Harbor
- The Old Paths
- The Plate Beside the Fire
- The Richest Mark in Charcoal
- The Sabertooth Bounty of Cacao Court
- The Sealed Gate of Red Jaguar War-Camp
- The Serpent's Marsh Bastion Menace
- The Slime Bounty of Fern Hollow
- The Storm Elemental Bounty of Thunder Landing
- The Sun Behind Stone
- The Toxic Slime Bounty of Thatchfield
- The Volcanic Dragon Bounty of Sunspire
- Twilight Observatory Survey
- Wakah Chan beyond Thatchfield
- Where the Chalk Marks End
- Worldstone Golem beyond Cacao Grove
- Xbalanque beyond Fern Hollow
Quest names are listed without solutions so exploration still matters. See the in-game Quest Log for your current objectives — travel and kill steps name the zone or landmark when the world knows it, and otherwise list (x, y, z) coordinates that match the minimap. Hunting-zone names also appear on the minimap and full map; toggle them with Z / Zones.