
Recommended hunting: L8–70
Travel gate: L10–130
Access: Free
Size: 768×768 tiles · floors z4–10
Cities: 9 · Named zones: 151 · Map quests: 72 · Creature types: 138
Open world. Free and Premium accounts may travel here once they meet the hunting-level requirement.
Tikal is the forest frontier of the Kingdom of the Jade Serpent, where limestone causeways vanish beneath ceiba roots and green temples rise above an endless emerald canopy. Its nine cities began as shrines along the royal roads, but each grew according to its charge: walled guardians, terraced farmers, temple keepers, river traders and gardeners of sacred cacao.
The people say the Jade Serpent sleeps beneath the kingdom, coiled around springs of turquoise water. Sun priests honor its golden scales, while moon seers watch for shadows moving through abandoned courts. Jaguar masks, quetzal feathers and obsidian mirrors adorn the cities, reminders that the forest is both the kingdom's shield and its oldest sovereign.
Beyond the causeways, raiders have raised crude war-camps among ruined palisades and fallen monuments. Their strongest kin burrow into warrens below, breaking into sealed crypts, forgotten treasure chambers and roots older than Tikal itself. Adventurers who descend far enough may learn whether these invaders are merely seeking gold—or fleeing something awakening beneath the jungle.
- Quetzal Roost
- Obsidian Hold
- Golden Terrace
- Palm Haven — capital
- Moon Terrace
- Cacao Market
- Ivory Cliffs
- Rainwatch
- Silver Cenote
L1–6 · town
A sheltered canopy city of hunters, bowyers, and ancestor keepers. Its Sun Temple offers sanctuary to travelers bound for the wilds.
People:
- Itzel the Smith — enchanter, crafter, merchant
- Balam the Hunter — merchant
- Kawil the Sky Sorcerer — merchant
- Ixchel the Jade Druid — merchant
- Xochi the Potter — quest giver
- The Wandering Bard — quest giver
- Sage Mira — spell teacher
- Captain Roderick — travel guide, merchant
- Chimalli Ledger-Hand — quest giver
Houses (12): Cacao Market House 1 · Cacao Market House 10 · Cacao Market House 11 · Cacao Market House 12 · Cacao Market House 2 · Cacao Market House 3 · Cacao Market House 4 · Cacao Market House 5 · Cacao Market House 6 · Cacao Market House 7 · Cacao Market House 8 · Cacao Market House 9
Landmarks:
- Cacao Market Temple (temple)
L1–6 · town
A sheltered canopy city of hunters, bowyers and beast-keepers. Its people watch the western jungle for signs of the Underworld's return.
People:
- Itzel the Smith — enchanter, crafter, merchant
- Balam the Hunter — merchant
- Kawil the Sky Sorcerer — merchant
- Ixchel the Jade Druid — merchant
- The Wandering Bard — quest giver
- Sage Mira — spell teacher
- Captain Roderick — travel guide, merchant
- Zyanya the Overseer — quest giver
Houses (12): Golden Terrace House 1 · Golden Terrace House 10 · Golden Terrace House 11 · Golden Terrace House 12 · Golden Terrace House 2 · Golden Terrace House 3 · Golden Terrace House 4 · Golden Terrace House 5 · Golden Terrace House 6 · Golden Terrace House 7 · Golden Terrace House 8 · Golden Terrace House 9
Landmarks:
- Golden Terrace Temple (temple)
L1–6 · town
A fortified canopy city of hunters, shrine keepers and jade carvers. Its Sun Altar offers sanctuary from the island’s restless spirits.
People:
- Itzel the Smith — enchanter, crafter, merchant
- Balam the Hunter — merchant
- Kawil the Sky Sorcerer — merchant
- Ixchel the Jade Druid — merchant
- Itzamara — quest giver
- Balam-Ok — quest giver
- Xochi the Potter — quest giver
- Tepeu — quest giver
- The Wandering Bard — quest giver
- Sage Mira — spell teacher
- Captain Roderick — travel guide, merchant
- Ixquic Stone-Counter — quest giver
Houses (12): Ivory Cliffs House 1 · Ivory Cliffs House 10 · Ivory Cliffs House 11 · Ivory Cliffs House 12 · Ivory Cliffs House 2 · Ivory Cliffs House 3 · Ivory Cliffs House 4 · Ivory Cliffs House 5 · Ivory Cliffs House 6 · Ivory Cliffs House 7 · Ivory Cliffs House 8 · Ivory Cliffs House 9
Landmarks:
- Ivory Cliffs Temple (temple)
L1–6 · town
A guarded canopy city of hunters, feather-workers and beast keepers. Its Sun Temple shelters travelers before they enter the wilds.
People:
- Itzel the Smith — enchanter, crafter, merchant
- Balam the Hunter — merchant
- Kawil the Sky Sorcerer — merchant
- Ixchel the Jade Druid — merchant
- Itzamara — quest giver
- Balam-Ok — quest giver
- Xochi the Potter — quest giver
- The Wandering Bard — quest giver
- Sage Mira — spell teacher
- Captain Roderick — travel guide, merchant
- Balam Road-Warden — quest giver
Houses (12): Moon Terrace House 1 · Moon Terrace House 10 · Moon Terrace House 11 · Moon Terrace House 12 · Moon Terrace House 2 · Moon Terrace House 3 · Moon Terrace House 4 · Moon Terrace House 5 · Moon Terrace House 6 · Moon Terrace House 7 · Moon Terrace House 8 · Moon Terrace House 9
Landmarks:
- Moon Terrace Temple (temple)
L1–6 · town
A sunlit fishing village sheltered by turtle-shaped reefs. Its temple, market and quiet shore offer newcomers a safe foothold.
People:
- Itzel the Smith — enchanter, crafter, merchant
- Balam the Hunter — merchant
- Kawil the Sky Sorcerer — merchant
- Ixchel the Jade Druid — merchant
- Old Kanil — quest giver
- Itzamara — quest giver
- Balam-Ok — quest giver
- Xochi the Potter — quest giver
- The Wandering Bard — quest giver
- Sage Mira — spell teacher
- Captain Roderick — travel guide, merchant
- Eztli Stone-Counter — quest giver
- Kuk Feast-Empty — quest giver
Houses (12): Obsidian Hold House 1 · Obsidian Hold House 10 · Obsidian Hold House 11 · Obsidian Hold House 12 · Obsidian Hold House 2 · Obsidian Hold House 3 · Obsidian Hold House 4 · Obsidian Hold House 5 · Obsidian Hold House 6 · Obsidian Hold House 7 · Obsidian Hold House 8 · Obsidian Hold House 9
Landmarks:
- Obsidian Hold Temple (temple)
L1–3 · town
A fortified city of maize growers, warriors and jade traders. Its temple-pyramid, market and vault form the island's safest refuge.
People:
- Itzel the Smith — enchanter, crafter, merchant
- Balam the Hunter — merchant
- Kawil the Sky Sorcerer — merchant
- Ixchel the Jade Druid — merchant
- Gundra the Merchant — crafter, merchant
- Elder Tomas — merchant
- Sage Mira — spell teacher
- Captain Roderick — travel guide, merchant
- Yaxkin Flint-Ear — merchant
- Chelew of the Long Count — merchant
- Chaska Green-Hand — merchant
- Sacniete Stone-Counter — quest giver
Houses (18): Palm Haven House 1 · Palm Haven House 10 · Palm Haven House 11 · Palm Haven House 12 · Palm Haven House 13 · Palm Haven House 14 · Palm Haven House 15 · Palm Haven House 16 · Palm Haven House 17 · Palm Haven House 18 · Palm Haven House 2 · Palm Haven House 3 · Palm Haven House 4 · Palm Haven House 5 · Palm Haven House 6 · Palm Haven House 7 · Palm Haven House 8 · Palm Haven House 9
Landmarks:
- Temple of the Sun (temple)
L1–6 · town
A sunlit fishing village gathered around a small temple-pyramid. Its sheltered shore offers new adventurers a safe place to learn and trade.
People:
- Itzel the Smith — enchanter, crafter, merchant
- Balam the Hunter — merchant
- Kawil the Sky Sorcerer — merchant
- Ixchel the Jade Druid — merchant
- Yaxche the Weaver — quest giver
- Old Kanil — quest giver
- Itzamara — quest giver
- Balam-Ok — quest giver
- The Wandering Bard — quest giver
- Sage Mira — spell teacher
- Captain Roderick — travel guide, merchant
- Ohtli of the Gate — quest giver
- Warden of the Hunt — Warden of the Hunt
- Herald of the Depths — quest giver
- Herald of the Bastion — quest giver
- Ix-Kukil Sealwarden — quest giver
Houses (12): Quetzal Roost House 1 · Quetzal Roost House 10 · Quetzal Roost House 11 · Quetzal Roost House 12 · Quetzal Roost House 2 · Quetzal Roost House 3 · Quetzal Roost House 4 · Quetzal Roost House 5 · Quetzal Roost House 6 · Quetzal Roost House 7 · Quetzal Roost House 8 · Quetzal Roost House 9
Landmarks:
- Quetzal Roost Temple (temple)
Caches:
- Bandit Camp Cache — 75 gold, Meat ×3, Cacao Pod ×3, Wolf Pelt, Wooden Shield
L1–6 · town
A fortified canopy settlement of hunters, feather-workers and beast keepers. Its Sun Temple offers the island's only reliable sanctuary.
People:
- Itzel the Smith — enchanter, crafter, merchant
- Balam the Hunter — merchant
- Kawil the Sky Sorcerer — merchant
- Ixchel the Jade Druid — merchant
- The Wandering Bard — quest giver
- Sage Mira — spell teacher
- Captain Roderick — travel guide, merchant
- Nicte the Steward — quest giver
Houses (12): Rainwatch House 1 · Rainwatch House 10 · Rainwatch House 11 · Rainwatch House 12 · Rainwatch House 2 · Rainwatch House 3 · Rainwatch House 4 · Rainwatch House 5 · Rainwatch House 6 · Rainwatch House 7 · Rainwatch House 8 · Rainwatch House 9
Landmarks:
- Rainwatch Temple (temple)
L1–6 · town
A sheltered canopy city of hunters, bowyers and beast-keepers. Its Sun Altar offers safety before the dangerous northern wilds.
People:
- Itzel the Smith — enchanter, crafter, merchant
- Balam the Hunter — merchant
- Kawil the Sky Sorcerer — merchant
- Ixchel the Jade Druid — merchant
- Old Kanil — quest giver
- Itzamara — quest giver
- Balam-Ok — quest giver
- Xochi the Potter — quest giver
- The Wandering Bard — quest giver
- Sage Mira — spell teacher
- Captain Roderick — travel guide, merchant
- Ohtli the Overseer — quest giver
Houses (12): Silver Cenote House 1 · Silver Cenote House 10 · Silver Cenote House 11 · Silver Cenote House 12 · Silver Cenote House 2 · Silver Cenote House 3 · Silver Cenote House 4 · Silver Cenote House 5 · Silver Cenote House 6 · Silver Cenote House 7 · Silver Cenote House 8 · Silver Cenote House 9
Landmarks:
- Silver Cenote Temple (temple)
Full creature, drop, landmark and cache lists live on the pages below. The names here are a field index.
- Bleached Reach — L5–25 · desert — Ancient Scarab, Bandit, Bear, Coyote, Dragon, Iguana, +7
- Brackenfield — L5–5 · grass — Bandit, Bear, Cyclops, Dragon, Dragon Hatchling, Frost Troll, +7
- Briarwood — L15–35 · forest — Bear, Jaguar
- Cacao Row — L35–75 · milpa — Bandit, Bandit Chief, Bear, Coyote, Cyclops, Dire Boar, +13
- Clearwater Pit — L15–35 · cenote — Bandit, Cipactli, Coyote, Jackal, Mist Panther, Mountain Goat, +2
- Cloudrafter — L55–85 · cloudforest — Bandit, Dire Wolf, Dragon, Dragon Hatchling, Emerald Boa, Harpy, +6
- Cloudveil — L35–65 · cloudforest — Bandit, Coyote, Cyclops, Dire Wolf, Dragon, Dragon Hatchling, +9
- Cloverreach — L5–35 · grass — Bandit, Bear, Cipactli, Coyote, Dire Boar, Dragon, +7
- Copperfield — L35–55 · grass — Bandit, Bandit Chief, Bear, Coyote, Cyclops, Dire Wolf, +10
- Frostfell — L55–85 · snow — Bandit, Bandit Chief, Bear, Cloud Drake, Coyote, Cyclops, +13
- Gossamer Reach — L5–35 · cloudforest — Bandit, Bear, Coyote, Cyclops, Dire Wolf, Dragon, +12
- Highshade — L15–35 · cloudforest — Bandit, Bear, Coyote, Cyclops, Dragon, Dragon Hatchling, +11
- Icemere — L55–85 · snow — Dire Wolf, Ghoul, Giant Armadillo, Howler Monkey, Mammoth, Radiant Elemental, +3
- Jaguarwood — L35–65 · forest — Bandit, Bandit Chief, Coyote, Cyclops, Dire Wolf, Dragon, +10
- Maize Reach — L55–55 · milpa — Bandit, Bear, Cloud Drake, Coyote, Cyclops, Dire Boar, +13
- Mossveil — L35–75 · cloudforest — Bandit, Coyote, Cyclops, Dragon, Dragon Hatchling, Dragon Lord, +11
- Oldwood — L15–55 · forest — Bandit, Bear, Cloud Drake, Coyote, Cyclops, Dragon, +11
- Rainshroud — L35–55 · cloudforest — Bandit, Bear, Coyote, Cyclops, Dire Wolf, Dragon, +11
- Ridgeback — L5–35 · mountain — Bandit, Bear, Coyote, Cyclops, Dire Wolf, Dragon, +12
- Rootwild — L35–55 · forest — Bandit, Coyote, Cyclops, Dire Boar, Dragon, Dragon Hatchling, +10
- Sinkreach — L25–55 · cenote — Caiman, Cyclops, Harpy, Iguana, Lizard Sentinel, Mountain Goat, +3
- Sleetmere — L15–35 · snow — Bandit, Caiman, Coyote, Cyclops, Dire Boar, Dire Wolf, +9
- South Gossamer Reach — L25–55 · cloudforest — Bandit, Cloud Drake, Coyote, Cyclops, Dragon, Dragon Hatchling, +9
- South Vapourwood — L35–65 · cloudforest — Bandit, Coyote, Cyclops, Dragon, Dragon Hatchling, Emerald Boa, +12
- Tanglemire — L15–35 · forest — Bandit, Coyote, Cyclops, Dragon, Dragon Hatchling, Dragon Lord, +6
- The Cacao-Mud Diggings — L3–20 · grass — Goblin, Goblin Scout, Sabertooth, Twin-Seal Keeper, Wolf
- The Maze of the Obsidian Horn — L15–30 · obsidian — Minotaur, Mountain Goat, Storm Elemental, Wyvern
- The Moon-Bleached Crypts — L11–30 · snow — Skeleton, Storm Elemental
- The Red Sun War-Camp — L3–27 · forest — Bandit, Orc, Orc Spearman, Sabertooth, Wild Boar
- The Sunken Jaguar Palisade — L13–30 · grass — Bandit, Sabertooth, Storm Elemental, Troll, Uninvited Host, Wild Boar
- Vapourwood — L55–55 · cloudforest — Bandit, Coyote, Cyclops, Dire Wolf, Dragon, Dragon Hatchling, +9
- Gallery of Closed Eyes — L19–35 · cave — Crystal Golem, Dragon, Dragon Hatchling, Dwarf, Iron Golem, Skeleton, +3
- Gallery of Whispers — L19–35 · cave — Crystal Golem, Dwarf, Ghoul, Iron Golem, Troll, War Golem, +1
- The Ashen Crawl — L19–35 · cave — Crystal Golem, Dragon, Dragon Hatchling, Ghoul, Iron Golem, Skeleton, +4
- The Bat King's Burrows — L19–35 · cave — Crystal Golem, Dragon, Dragon Hatchling, Iron Golem, Minotaur, Minotaur Archer, +4
- The Black Mirror Reach — L30–40 · cave — Crystal Golem, Dragon, Dragon Hatchling, Iron Golem, Stone Golem, Wyvern
- The Bleeding Frontier — L19–35 · cave — Celestial Jaguar, Crystal Golem, Dragon, Dragon Hatchling, Dwarf, Iron Golem, +3
- The Breathless Gallery — L19–35 · cave — Ghoul, Iron Golem, Stone Golem, Troll, War Golem, Wyvern
- The Broken Fang Warrens — L19–35 · cave — Crystal Golem, Dragon, Dragon Hatchling, Ek-Balam, Iron Golem, Stone Golem, +2
- The Buried Procession — L13–24 · cave — Dwarf, Ghoul, Skeleton, Troll
- The Cacao Tunnels — L13–24 · cave — Cave Bat, Cave Rat, Cave Spider, Dwarf, Ghoul, Kobold, +2
- The Clay Servants' Halls — L13–24 · cave — Cave Bat, Cave Rat, Cave Spider, Dwarf, Ghoul, Skeleton, +1
- The Cold Ember Warrens — L19–35 · cave — Crystal Golem, Iron Golem, Stone Golem, Troll, Wyvern
- The Crooked Descent — L19–35 · cave — Crystal Golem, Dragon, Dragon Hatchling, Dwarf, Ghoul, Iron Golem, +5
- The Dreaming Fungus — L30–40 · cave — Cave Bat, Cave Rat, Cave Spider, Crystal Golem, Dwarf, Ghoul, +5
- The Far Serpent Road — L19–35 · cave — Crystal Golem, Iron Golem, Stone Golem, War Golem
- The Ghost Cap Hollows — L30–40 · cave — Celestial Jaguar, Crystal Golem, Dragon, Dragon Hatchling, Iron Golem, Stone Golem, +3
- The Grave Robbers' Cut — L19–35 · cave — Crystal Golem, Dragon, Dragon Hatchling, Dwarf, Iron Golem, Stone Golem, +2
- The Hollow Root Maze — L19–35 · cave — Crystal Golem, Dragon, Dragon Hatchling, Iron Golem, Skeleton, Stone Golem, +2
- The Howling Burrows — L19–35 · cave — Crystal Golem, Dragon, Dragon Hatchling, Dwarf, Ghoul, Iron Golem, +5
- The Hungry Earth Burrows — L19–35 · cave — Crystal Golem, Iron Golem, Stone Golem, Wyvern
- The Jaguar's Hollow — L19–35 · cave — Cave Bat, Cave Rat, Cave Spider, Crystal Golem, Dwarf, Ghoul, +5
- The Keeper's Dig — L13–24 · cave — Crystal Golem, Dragon, Dragon Hatchling, Dwarf, Ghoul, Iron Golem, +5
- The Lantern Mold Hollows — L30–40 · cave — Crystal Golem, Dwarf, Ghoul, Iron Golem, Skeleton, Stone Golem, +3
- The Moonless Gallery — L19–35 · cave — Ghoul, Skeleton, Troll
- The Obsidian Dig — L19–35 · cave — Crystal Golem, Dragon, Dragon Hatchling, Dwarf, Iron Golem, Skeleton, +4
- The Pilgrim Bone Warrens — L30–40 · cave — Cave Bat, Cave Rat, Cave Spider, Dwarf, Ghoul, Kobold
- The Pilgrims' Warrens — L13–24 · cave — Cave Bat, Cave Rat, Cave Spider, Dwarf, Ghoul, Iron Golem, +5
- The Quetzal's Last Gallery — L19–35 · cave — Crystal Golem, Dragon Hatchling, Ghoul, Iron Golem, Skeleton, Stone Golem, +2
- The Quiet Tribute Pits — L13–24 · cave — Crystal Golem, Dragon, Dragon Hatchling, Dwarf, Ghoul, Iron Golem, +5
- The Root-Choked Road — L19–35 · cave — Crystal Golem, Dragon, Dragon Hatchling, Dwarf, Ghoul, Iron Golem, +4
- The Serpent's First Coil — L19–35 · cave — Cave Bat, Cave Rat, Cave Spider, Crystal Golem, Dragon, Dragon Hatchling, +9
- The Shell Lanterns — L13–24 · cave — Crystal Golem, Ghoul, Iron Golem, Skeleton, Troll, Wyvern
- The Sleeping Warrens — L13–24 · cave — Crystal Golem, Dwarf, Ghoul, Iron Golem, Skeleton, Stone Golem, +2
- The Split Earth Passage — L19–35 · cave — Cave Bat, Cave Rat, Cave Spider, Crystal Golem, Dire Boar, Dragon, +9
- The White Clay Gallery — L13–24 · cave — Crystal Golem, Dragon, Dragon Hatchling, Dwarf, Ghoul, Iron Golem, +5
- The Widow's Mushroom Cave — L30–40 · cave — Crystal Golem, Dragon, Dragon Hatchling, Dwarf, Ghoul, Iron Golem, +4
- Crypts of the Last Breath — L19–35 · dungeon — Crystal Golem, Dragon, Dragon Hatchling, Iron Golem, Stone Golem, War Golem, +1
- The Abyss of First Death — L51–85 · dungeon — Ahalpuh, Astral Elemental, Bile Slime, Celestial Jaguar, Comet Serpent, Cuchumaquic, +9
- The Bitter Water Sumps — L30–40 · dungeon — Crystal Golem, Dragon, Dragon Hatchling, Iron Golem, Stone Golem, War Golem, +2
- The Black Water Chasm — L19–35 · dungeon — Crystal Golem, Iron Golem, Stone Golem, War Golem
- The Bone Ball Court — L51–85 · dungeon — Abyss Serpent, Ahalmez, Astral Elemental, Bile Slime, Chamiabac, Comet Serpent, +13
- The Bone Banner Crypts — L19–35 · dungeon — Crystal Golem, Dragon, Dragon Hatchling, Iron Golem, Stone Golem, War Golem, +2
- The Bone Calendar — L60–160 · void — Ahalmez, Ahalpuh, Astral Elemental, Bile Slime, Chamiabac, Chamiaholom, +22
- The Bottomless Cut — L19–35 · dungeon — Crystal Golem, Iron Golem, Stone Golem, War Golem
- The Breath-Taking Hall — L19–35 · dungeon — Crystal Golem, Dragon, Dragon Hatchling, Iron Golem, Stone Golem, War Golem, +1
- The Cacao Crypts — L19–35 · dungeon — Chamiaholom, Crystal Golem, Dragon, Dragon Hatchling, Iron Golem, Stone Golem, +2
- The Comet Serpent Vault — L60–70 · cave · level 60+ to enter — Astral Elemental, Comet Serpent, Crystal Golem, Dragon, Dragon Hatchling, Eclipse Jaguar, +9
- The Corpse Flower Halls — L30–40 · dungeon — Chamiaholom, Crystal Golem, Dragon, Dragon Hatchling, Stone Golem, War Golem, +1
- The Court Beyond Night — L63–105 · dungeon — Ahalmez, Ahalpuh, Astral Elemental, Bile Slime, Chamiabac, Chicchan, +15
- The Court of First Darkness — L63–105 · dungeon — Ahalmez, Ahalpuh, Astral Elemental, Chamiabac, Dawn Dragon, Dawnbringer, +6
- The Court of Severed Stars — L51–85 · dungeon — Ahalmez, Ahalpuh, Chamiabac, Comet Serpent, Cuchumaquic, Dawn Dragon, +10
- The Crocodile Hall — L19–35 · dungeon — Crystal Golem, Dragon, Dragon Hatchling, Iron Golem, Stone Golem, Void Slime, +2
- The Death Cap Cloister — L30–40 · dungeon — Crystal Golem, Dragon, Dragon Hatchling, Iron Golem, Patan, Stone Golem, +2
- The Death Lord's Sanctuary — L51–85 · dungeon — Ahalmez, Bile Slime, Chamiabac, Eclipse Jaguar, Ek-Balam, Radiant Elemental, +3
- The Descent of Lost Ages — L63–105 · dungeon — Ahalmez, Ahalpuh, Bile Slime, Chamiabac, Chaos Elemental, Cuchumaquic, +9
- The Ember Judge's Vents — L30–40 · dungeon — Crystal Golem, Dragon, Dragon Hatchling, Iron Golem, Stone Golem, War Golem, +1
- The Empty Treasury — L19–35 · dungeon — Crystal Golem, Iron Golem, Stone Golem, War Golem
- The Fallen Sun Chasm — L19–35 · dungeon — Crystal Golem, Dragon, Dragon Hatchling, Iron Golem, Stone Golem, Void Slime, +2
- The First Judgment Hall — L19–35 · dungeon — Crystal Golem, Dragon, Dragon Hatchling, Ghoul, Iron Golem, Stone Golem, +3
- The First People's Bones — L60–160 · void — Ahalmez, Astral Elemental, Bile Slime, Chamiabac, Chaos Ooze, Comet Serpent, +11
- The Four Bearers' Temple — L45–75 · dungeon — Ahalmez, Ahalpuh, Astral Elemental, Bacab, Bile Slime, Chamiabac, +13
- The Frozen Star Gallery — L60–160 · void — Astral Elemental, Bile Slime, Ceiba Colossus, Chamiabac, Cuchumaquic, Dawn Dragon, +8
- The Gallery of Buried Suns — L60–160 · void — Ahalpuh, Astral Elemental, Bacab, Bile Slime, Celestial Jaguar, Cuchumaquic, +9
- The Hall Beneath the Hall — L19–35 · dungeon — Crystal Golem, Dragon, Dragon Hatchling, Iron Golem, Stone Golem, Temple Worm, +2
- The Hall of False Doors — L19–35 · dungeon — Crystal Golem, Dire Boar, Iron Golem, Stone Golem, War Golem
- The Hero Twins' Crossing — L51–85 · dungeon — Ahalmez, Ahalpuh, Astral Elemental, Bile Slime, Chamiabac, Comet Serpent, +16
- The Hollow King's Stair — L19–35 · dungeon — Crystal Golem, Dragon, Dragon Hatchling, Ghoul, Iron Golem, Magma Golem, +6
- The House of Ash — L19–35 · dungeon — Chaos Ooze, Crystal Golem, Cyclops, Dragon, Dragon Hatchling, Ghoul, +9
- The Jade Debt Vaults — L19–35 · dungeon — Crystal Golem, Dragon, Dragon Hatchling, Ghoul, Iron Golem, Obsidian Sentinel, +4
- The Jaguar Judges — L19–35 · dungeon — Crystal Golem, Dragon, Dragon Hatchling, Iron Golem, Stone Golem, War Golem, +1
- The Knife-Wind Chasm — L19–35 · dungeon — Crystal Golem, Dragon, Dragon Hatchling, Iron Golem, Stone Golem, War Golem, +1
- The Lords' Ball Court — L51–85 · dungeon — Ahalmez, Ahalpuh, Astral Elemental, Bile Slime, Chamiabac, Cuchumaquic, +9
- The Lords' Deep Cut — L19–35 · dungeon — Crystal Golem, Dragon, Dragon Hatchling, Iron Golem, Stone Golem, War Golem, +2
- The Maize King's Temples — L51–85 · dungeon — Ahalmez, Ahalpuh, Astral Elemental, Bile Slime, Chamiabac, Comet Serpent, +12
- The Makers' Ossuary — L60–160 · void — Abyss Serpent, Ahalmez, Ahalpuh, Astral Elemental, Bile Slime, Chamiabac, +20
- The Masked Dead — L19–35 · dungeon — Chicchan, Crystal Golem, Iron Golem, Stone Golem, War Golem
- The Maw Below — L63–105 · dungeon — Abyss Serpent, Ahalmez, Ahalpuh, Astral Elemental, Basalt Golem, Bile Slime, +35
- The Moon Jar Sanctuary — L45–75 · dungeon — Astral Elemental, Dawn Dragon, Glyph Golem, Tunnel Horror
- The Moon Weaver's Court — L45–75 · dungeon — Ahalpuh, Astral Elemental, Chaac, Comet Serpent, Cuchumaquic, Dawn Dragon, +6
- The Moon-Eater Crypts — L19–35 · dungeon — Crystal Golem, Iron Golem, Kobold, Orc Berserker, Orc Warrior, Stone Golem, +2
- The Moonless Abyss — L45–75 · dungeon — Ahalmez, Bile Slime, Comet Serpent, Dawnbringer, Eclipse Jaguar, Ek-Balam, +5
- The Nine Trials — L19–35 · dungeon — Basalt Golem, Chicchan, Crystal Golem, Dragon, Dragon Hatchling, Iron Golem, +4
- The Obsidian Tongue Vaults — L19–35 · dungeon — Crystal Golem, Iron Golem, Stone Golem, War Golem
- The Primordial Sanctum — L63–105 · dungeon — Ahalmez, Ahalpuh, Chamiabac, Comet Serpent, Cuchumaquic, Dawn Dragon, +10
- The Quetzal Crypts — L19–35 · dungeon — Crystal Golem, Dragon, Dragon Hatchling, Iron Golem, Magma Golem, Stone Golem, +2
- The Rain God's Descent — L45–75 · dungeon — Ahalmez, Astral Elemental, Bacab, Bile Slime, Dawn Dragon, Dawnbringer, +8
- The Red Hand Crypts — L19–35 · dungeon — Crystal Golem, Dragon, Dragon Hatchling, Iron Golem, Stone Golem, War Golem, +1
- The Red Mirror Halls — L19–35 · dungeon — Crystal Golem, Dragon, Dragon Hatchling, Iron Golem, Obsidian Sentinel, Stone Golem, +2
- The Sanctuary of Rebirth — L51–85 · dungeon — Ahalpuh, Bile Slime, Cuchumaquic, Eclipse Jaguar, Ek-Balam, Tunnel Horror, +3
- The Serpent-Bound Crypts — L19–35 · dungeon — Crystal Golem, Ghoul, Iron Golem, Skeleton, Stone Golem, War Golem, +1
- The Shattered Bridge — L19–35 · dungeon — Crystal Golem, Dragon, Dragon Hatchling, Iron Golem, Magma Slime, Stone Golem, +2
- The Shattered Dawn Gallery — L60–160 · void — Ahalmez, Comet Serpent, Dawn Dragon, Dawnbringer, Ek-Balam, Twilight Dragon, +2
- The Shrine of Returning Maize — L51–85 · dungeon — Ahalmez, Ahalpuh, Chamiabac, Chaos Ooze, Comet Serpent, Cuchumaquic, +6
- The Silent Feather Vault — L19–35 · dungeon — Crystal Golem, Dragon, Dragon Hatchling, Iron Golem, Stone Golem, War Golem, +1
- The Sky Bearers' Abyss — L45–75 · dungeon — Ahalmez, Ahalpuh, Bile Slime, Chamiabac, Cuchumaquic, Eclipse Jaguar, +2
- The Sky Maker's Sanctum — L45–75 · dungeon — Ahalmez, Ahalpuh, Astral Elemental, Bile Slime, Chamiabac, Comet Serpent, +12
- The Spore Trial — L30–40 · dungeon — Crystal Golem, Dragon, Dragon Hatchling, Stone Golem, War Golem, Wyvern
- The Stair Before Time — L63–105 · dungeon — Ahalmez, Ahalpuh, Astral Elemental, Bacab, Bile Slime, Celestial Jaguar, +21
- The Starless Abyss — L63–105 · dungeon — Ahalpuh, Astral Elemental, Bile Slime, Celestial Jaguar, Chamiabac, Comet Serpent, +10
- The Storm-Bound Undercroft — L120–160 · void · level 120+ to enter — Ahalmez, Ahalpuh, Astral Elemental, Chamiabac, Comet Serpent, Cuchumaquic, +8
- The Sun's Buried Stair — L45–75 · dungeon — Abyss Serpent, Ahalmez, Ahalpuh, Astral Elemental, Bile Slime, Chaac, +12
- The Temple of Broken Crowns — L51–85 · dungeon — Astral Elemental, Bile Slime, Comet Serpent, Dawnbringer, Ek-Balam, Glyph Golem, +6
- The Temple of Split Maize — L51–85 · dungeon — Ahalmez, Astral Elemental, Bile Slime, Chamiabac, Comet Serpent, Cuchumaquic, +12
- The Temple of Two Dawns — L51–85 · dungeon — Ahalpuh, Comet Serpent, Cuchumaquic, Dawn Dragon, Dawnbringer, Ek-Balam, +12
- The Temples Before Dawn — L63–105 · dungeon — Ahalmez, Astral Elemental, Bile Slime, Ceiba Colossus, Chamiabac, Chaos Elemental, +17
- The Temples of No Sun — L63–105 · dungeon — Ahalmez, Ahalpuh, Bile Slime, Chamiabac, Comet Serpent, Cuchumaquic, +12
- The Tribute Vaults — L19–35 · dungeon — Crystal Golem, Dragon, Dragon Hatchling, Iron Golem, Stone Golem, War Golem, +1
- The Twins' Final Stair — L51–85 · dungeon — Ahalmez, Ahalpuh, Astral Elemental, Cuchumaquic, Ek-Balam, Glyph Golem, +6
- The Unnamed Crypts — L19–35 · dungeon — Crystal Golem, Dragon, Dragon Hatchling, Iron Golem, Patan, Stone Golem, +2
- The Weeping Venom Pits — L30–40 · dungeon — Crystal Golem, Cyclops, Dragon, Dragon Hatchling, Iron Golem, Stone Golem, +3
- Vault of the Hollow King — L90–120 · dungeon · level 90+ to enter — Basalt Golem, Chaos Ooze, Crystal Golem, Iron Golem, Stone Golem, Temple Worm, +1
¶ Open plateaus and rooftops
Mountain terraces and roofs outside a named hunting disc.
On the plateaus and roofs above: Bandit (28) · Bear (4) · Coyote (30) · Cyclops (26) · Dragon (20) · Dragon Hatchling (22) · Dragon Lord (20) · Harpy (42) · Jackal (22) · Mountain Goat (28) · Rat (4) · Wolf (6) · Wyvern (26)
You may find: Bolt · Crossbow · Short Sword · Wand of Inferno · War Axe · Marksman Ring · Plate Armor · Swift Boots · Knife · Dragon Ham · Meat · Bandit Mask · Bear Paw · Cyclops Toe · Dragon Claw · Dragon Scale · Goat Horn · Harpy Talon · +3 more
Abyss Serpent · Ahalmez · Ahalpuh · Ancient Scarab · Astral Elemental · Bacab · Bandit · Bandit Chief · Basalt Golem · Bear · Bile Slime · Caiman · Cave Bat · Cave Rat · Cave Spider · Ceiba Colossus · Celestial Jaguar · Chaac · Chamiabac · Chamiaholom · Chaos Elemental · Chaos Ooze · Chicchan · Cipactli · Cloud Drake · Comet Serpent · Coyote · Crystal Golem · Cuchumaquic · Cyclops · Dawn Dragon · Dawnbringer · Dire Boar · Dire Wolf · Doomsday Dragon · Dragon · Dragon Hatchling · Dragon Lord · Dune Serpent · Dwarf · Eclipse Dragon · Eclipse Jaguar · Ek-Balam · Elder Cipactli · Emerald Boa · Frost Troll · Genesis Dragon · Genesis Slime · Ghoul · Giant Armadillo · Giant Spider · Glyph Golem · Goblin · Goblin Scout · Golden Tapir · Harpy · Howler Monkey · Hunahpu · Hydra · Iguana · Iron Golem · Itzam Cab Ain · Itzamna · Ix Chel · Jackal · Jaguar · Kinich Ahau · Kisin · Kobold · Lizard Sentinel · Lizard Snakecharmer · Magma Golem · Magma Slime · Mammoth · Minotaur · Minotaur Archer · Mist Panther · Molten Behemoth · Moss Golem · Mountain Goat · Mummy · Obsidian Butterfly · Obsidian Sentinel · Orc · Orc Berserker · Orc Spearman · Orc Warrior · Panther · Patan · Primordial Serpent · Primordial Worm · Principal Bird Deity · Quetzal Guardian · Rabbit · Radiant Elemental · Rat · Sabertooth · Scarab · Skeleton · Sky Leviathan · Spider Monkey · Stone Golem · Storm Archon · Storm Elemental · Storm Titan · Sun Titan · Swamp Serpent · Swamp Troll · Tempest Elemental · Tempest Quetzal · Temple Worm · The Maize God · Troll · Tunnel Horror · Twilight Dragon · Twilight Seraph · Twin-Seal Keeper · Uninvited Host · Vision Serpent · Void Elemental · Void Slime · Vucub-Caquix · Wakah Chan · War Golem · Wild Boar · Wolf · World Burrower · World Serpent · World Turtle · Worldstone Golem · Wyvern · Xbalanque · Xibalba Burrower · Xic · Xiquiripat · Yeti · Zenith Archon · Zipacna
Creature names stay English in every language. 🔒 marks a Premium-only hunt. Follow individual entries in the Bestiary for combat notes.
- A Plate for the Lost
- Bear at the Gate of Cacao Market
- Black Root Breach Survey
- Bounty on the Storm Elemental
- Cloud Drake at the Gate of Silver Cenote
- Coil of Winter Survey
- Crystal Golem below Golden Terrace
- Dire Wolf beyond Golden Terrace
- Dragon below Cacao Market
- Dragon Hatchling below Moon Terrace
- Emerald Boa beyond Moon Terrace
- Emerald Boa beyond Rainwatch
- Feast of Empty Plates
- Footsteps Beneath the Temple
- Frost Troll at the Gate of Palm Haven
- Giant Spider at the Gate of Golden Terrace
- Into Gallery of Whispers
- Into The Cacao Tunnels
- Into The Clay Servants' Halls
- Into The Serpent's First Coil
- Iron Golem below Quetzal Roost
- Iron Golem below Rainwatch
- Lizard Sentinel at the Gate of Obsidian Hold
- Moonfrost Altar Survey
- Obsidian Brood Survey
- Panther at the Gate of Ivory Cliffs
- Relic of Shrine of the Buried Sun
- Relic of The Ashen Jaguar Forge
- Relic of The Black Offering Pool
- Relic of The Bone Diggers' Rest
- Relic of The Interrupted Blood Rite
- Relic of The Threefold Descent
- Relic of The Walking Harvest
- Relic of The Webbed Procession
- Relic of The Whispering Catacombs
- Serpent Root Hollow Survey
- Stone Golem below Palm Haven
- Storm Crown Aerie Survey
- Storm Elemental beyond Ivory Cliffs
- Storm Elemental beyond Obsidian Hold
- Storm Elemental beyond Quetzal Roost
- Swamp Serpent at the Gate of Moon Terrace
- Temple Worm Pit Survey
- The Bandit Chief Bounty of Obsidian Hold
- The Cacao-Mud Diggings Menace
- The Comet in the King’s Vault
- The Cyclops Bounty of Quetzal Roost
- The Jaguar Bounty of Cacao Market
- The Lamps That Never Returned
- The Long Roads
- The Mist Panther Bounty of Moon Terrace
- The Old Paths
- The Quetzal Guardian Bounty of Ivory Cliffs
- The Quetzal Guardian Bounty of Rainwatch
- The Sealed Gate of the Maze of the Obsidian Horn
- The Twin Seals
- The Vision Serpent Bounty of Palm Haven
- The Vision Serpent Bounty of Silver Cenote
- The Wolf Cull
- The Yeti Bounty of Golden Terrace
- Thunder Behind the Last Door
- Troll at the Gate of Rainwatch
- War Golem below Obsidian Hold
- War Golem below Silver Cenote
- Where the Songs Stopped
- Wolf at the Gate of Quetzal Roost
- World Serpent beyond Cacao Market
- World Serpent beyond Palm Haven
- World Serpent beyond Silver Cenote
- Worldroot Hollow Survey
- Worldroot Maw Survey
- Wyvern below Ivory Cliffs
Quest names are listed without solutions so exploration still matters. See the in-game Quest Log for your current objectives — travel and kill steps name the zone or landmark when the world knows it, and otherwise list (x, y, z) coordinates that match the minimap. Hunting-zone names also appear on the minimap and full map; toggle them with Z / Zones.