Every spell in Tikal, grouped by calling. Every spell below (except the universal prayers) is learned from an NPC spell teacher — any NPC who teaches spells offers every spell your calling knows, for the gold price shown.
🔒 = requires an active Premium pass. ☀ = requires the vocation promotion; ☀☀ = requires the Elder Promotion (level 200 second oath). "ML" = minimum magic level needed (beyond just character level). Mana is the cost at the spell's unlock level; +N/lvl means it grows by N mana for each level above that.
Learned spells stay live. A stronger ward, haste, or snare does not disable the older spell. A paladin ammo conjure that does not match the bow, crossbow, or spear in hand greys with Equip a weapon that uses arrows / bolts / spears. They stay in the book and on the hotbar; they will not fire until the loadout matches. Same-element attack spells (for example Solar Cataclysm next to Frostfire Nova) stay castable — the cheaper one is a filler, not a removed button.