Big, dedicated update posts live here — endgame content drops, major features, anything worth its own illustrated page. Smaller day-to-day changes go in the Changelog instead.
- 🌿 Twelve Journeys Across Tikal — eleven new map stories and a reworked Feast of Empty Plates; discover their routes in-game
- 🌄 A Wider World Awaits — Yaxha Road, Four Winds Terrace, Star Cenote, and Sunstone Crown
- 🐍 The Jade Road — a permanent story, solo or party sanctuary, and a shared front that rotates every Monday
- 🗿 Five Unique Relic Halls — five unique puzzles, unique bosses, and hoard relics that never drop, shop, or craft (no map pins)
- ⚔️ Honest Steel — why Jaguar Knight and Eagle Paladin physical magic changed, in four languages (Español · Português · Polski)
- 🌿 Crafts, Harvest & Codex of Deeds — gathering tools, skill gates, recipes, achievements and the Patron's Bounty
- 🌅 The Closing Ages — twenty-five new L160–300 creatures, larger dragons and giants, and a complete spell-medallion set
- Tikal Reborn — the regenerated-world update: nine new cities, more than one hundred named zones, new quests, creatures and item progression
- Trials of the Seventh Sky — the endgame update: daily contracts, charms, new spells, world bosses, a level-300 dungeon, the Seasonal Ladder and Apex elites (Español · Português · Polski)