New high-level hunts, a complete spell-medallion set, and properly giant dragons — live now.
The hunting grounds from level 160 to 300 were thin: too many empty bands, and too few silhouettes in each age. The Kingdom has filled those gaps with twenty-five new creatures across the Unmaking, the Age-End, the Remaking and the First Dawn. Every one has in-game PixelLab art. The spellbook's missing medallions are finished too — and adult dragons, wyrms, drakes and wyverns now tower over a hunter the way they should.

Creature names stay English everywhere. Each entry has a Bestiary stub ready for field notes.
They roam the matching high-level biomes (jungle, ash, void, dawn-gold). Expect the usual gold purse plus age-tier shards, essences and rare set pieces. Exact drop chances stay with the Bestiary — go hunt, then write them down.
Adult dragons, wyrms, drakes and wyverns now share one large on-screen size — Cloud Drake and Seventh-Sky Wyrm included, not just the named Dragon. Hatchlings stay small. The Giant Spider, stone and crystal golems, and the titan / colossus / hydra / leviathan / chimera chassis were brought in line so a "giant" actually looks giant next to you.




Every unique spell icon is now a finished gemstone medallion in the spellbook and on the hotbar — including the last conjure-ammo, support and heal icons that still used a fallback. The set below is the latest batch.
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Full numbers stay on Spells (grouped by calling).
See you under the last suns.